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12.0.5 Tier List: BEST Solo Classes in WoW Midnight

Transcribed Jun 14, 2026 Watch on YouTube ↗
Intermediate 12 min read For: World of Warcraft players interested in solo content, from leveling to max-level delves and world quests.
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AI Summary

This video ranks all World of Warcraft classes based on their effectiveness in solo content, focusing on sustain, survivability, and speed. The ranking considers both leveling and max-level scenarios, with special attention to spec flexibility and gear scaling.

[00:35]
Ranking Criteria

Classes are ranked by sustain and survivability in long-term solo content, speed of clearing, and consideration for max gear. The goal is to avoid stopping to heal or die.

[01:42]
Paladin - S Tier

Protection paladin is S tier due to high damage and tankiness. Retribution is A tier, Holy is B tier. Protection has high damage output and survivability, making it excellent for delves and rituals.

[03:21]
Demon Hunter - S Tier

Havoc demon hunter is S tier, ahead of paladin, due to speed and glide. Vengeance is A tier. Havoc has great sustain and mobility, but requires ramping damage and soul fragments.

[05:57]
Priest - D Tier

Priest is D tier because healers have low damage, and shadow priest is squishy and immobile. Mana limits healing, and damage is abysmal, making solo content slow and painful.

[07:29]
Rogue - A Tier

Rogue is A tier due to crowd control and stealth, but sustain is poor. Assassination works well for single targets, but overall damage and survivability are lacking compared to higher tiers.

[09:18]
Mage - C Tier

Mage is C tier because defensives were heavily nerfed. Frost is the best spec due to accessible damage and slows, but other specs rely on cooldowns. Squishy and immobile.

[11:19]
Monk - S Tier

Monk is S tier, similar to demon hunter but slightly worse. Windwalker has good sustain and speed, and Mistweaver is viable. Better than rogue but not as strong as paladin.

[12:52]
Hunter - A Tier

Hunter is A tier due to feign death, range, and crowd control. Pets struggle with aggro and survivability, but kiting and utility make it effective. Beast Mastery is best for pet survivability.

[14:43]
Death Knight - A Tier

Death knight is A tier, possibly ahead of paladin. Unholy has great sustain with Death Strike and pets that don't die easily. Anti-Magic Shell and Icebound Fortitude provide strong defensives.

[16:55]
Warlock - B Tier

Warlock is B tier due to pet tanking and crowd control, but ramping damage and immobility are drawbacks. Struggles with Nightmare Preys at low gear. Better than mage but not as good as death knight.

[19:01]
Warrior - A Tier

Warrior is A tier, with protection being highly recommended. Impending Victory provides reliable sustain. Fury is tanky, arms has burst. Good mobility with leap and charge.

[20:45]
Shaman - B Tier

Shaman is B tier because heals are mana-intensive and squishy. Enhancement has better healing with Maelstrom Weapon. Good crowd control with totems, but lacks mobility.

[22:43]
Evoker - A Tier

Evoker is A tier due to mobility (soar, glide), crowd control (landslide, deep breath), and decent damage. Devastation is the best spec. Squishy but better defensives than mage.

[24:42]
Druid - S Tier (King)

Druid is the king of solo content due to versatility: all specs viable, including resto with cat/owl weaving. High survivability and utility. Slightly behind havoc in raw power but overall best class.

Druid is the overall best solo class due to its versatility and survivability, but Havoc demon hunter is a close second for raw power. The ranking emphasizes sustain and speed, with gear scaling considered.

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Study Flashcards (10)

What are the three main criteria for ranking solo classes?

easy Click to reveal answer

Sustain and survivability, speed, and consideration for max gear.

00:35

Which paladin spec is ranked S tier for solo content?

easy Click to reveal answer

Protection paladin.

01:42

Why is priest ranked D tier?

medium Click to reveal answer

Healers have low damage, shadow priest is squishy and immobile, and mana limits healing.

05:57

What makes demon hunter S tier?

medium Click to reveal answer

Speed, glide, and high sustain with soul fragments.

03:21

Which mage spec is best for solo content and why?

medium Click to reveal answer

Frost mage, because its damage is accessible without cooldowns and it has slows.

09:18

What is the main weakness of warlock in solo content?

hard Click to reveal answer

Ramping damage and immobility, making it struggle with Nightmare Preys at low gear.

16:55

Which class is considered the king of solo content?

easy Click to reveal answer

Druid, due to versatility and survivability across all specs.

24:42

What ability gives warrior reliable sustain in solo content?

medium Click to reveal answer

Impending Victory.

19:01

Why is hunter ranked A tier despite pet aggro issues?

medium Click to reveal answer

Feign death, range, crowd control, and kiting ability.

12:52

What makes death knight's unholy spec strong for solo?

hard Click to reveal answer

Death Strike for sustain, pets that don't die easily, and Anti-Magic Shell.

14:43

💡 Key Takeaways

⚖️

Ranking Criteria Defined

Establishes the framework for the entire tier list, focusing on sustain, speed, and gear scaling.

00:35
💡

Demon Hunter's Mobility Advantage

Highlights how speed and glide can elevate a class above others, even with similar survivability.

03:21
📊

Priest's Solo Struggles

Illustrates the downside of low damage on healers, making solo content tedious.

05:57
📊

Mage's Defensive Nerf

Shows how class changes can drastically affect solo performance, dropping mage from strong to weak.

09:18
💡

Druid's Versatility Crowns It King

Demonstrates that flexibility across specs can outweigh raw power in solo content.

24:42

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

Tired of Dungeons? Try Solo Classes!

45s

Relatable hook for WoW players who want a relaxing solo experience.

▶ Play Clip

Paladin S-Tier for Solo Content

60s

Controversial ranking of a popular class sparks debate.

▶ Play Clip

Demon Hunter: Better Than Paladin?

60s

Comparison between top classes creates engagement.

▶ Play Clip

Priest D-Tier? Shadow's Struggle

60s

Surprising low ranking of a healer class invites discussion.

▶ Play Clip

Rogue A-Tier: Stealth OP in Solo

60s

Underdog class ranked high due to utility, surprising viewers.

▶ Play Clip

[00:01] Are you tired to coming home from a long

[00:04] day at work, logging into your class and

[00:06] having to do dungeons and raids?

[00:09] Do you just want to enjoy a relaxing

[00:12] time in a delve, on a world quest, in a

[00:15] ritual, fishing for stuff in Zul'Aman?

[00:20] Then World of Warcraft has the perfect

[00:22] class for you, the solo class. Today

[00:24] we're going to be ranking all of the

[00:26] classes in their power of doing solo

[00:29] content. Which one is the best? Which

[00:31] one is the lowest? And there are a

[00:33] couple of things that you need to know.

[00:35] First of all, we're going to be ranking

[00:37] these classes based off of their sustain

[00:40] and survivability in long-term solo

[00:42] content, because any class can do any

[00:45] content if you're just going to stop

[00:46] after each pack, drink, or heal, or

[00:49] rebuff, or reflash, or just release your

[00:51] spirit and come back to your corpse.

[00:53] That's not fun, and that doesn't mean

[00:54] that a class is strong. Second of all is

[00:57] speed. Certain classes might not have as

[01:00] much sustain, but they might have speed

[01:02] getting from one point to another, and

[01:05] they're able to just clear content

[01:06] overall quicker, but they might have to

[01:08] occasionally stop to either heal

[01:10] themselves or eat, or maybe even use

[01:12] heal potions during their content. And

[01:15] lastly, we're going to have an extra

[01:17] layer of consideration for max gear

[01:19] characters. Although you might not see

[01:21] footage of max gear character, but that

[01:22] doesn't mean that they're different.

[01:25] Certain classes that are probably really

[01:27] bad at soloing once they get really good

[01:29] gear, which is probably most of them,

[01:31] are going to like plow through the

[01:33] content. So if that's the case, we're

[01:34] going to exclude that particular rating,

[01:37] because if everybody's good, then what's

[01:39] the point of a ranking?

[01:42] So we're going to start it off with

[01:44] Paladin. As probably to nobody's

[01:46] surprise, Paladin is a very S-tier

[01:49] class. And of course, now we can talk a

[01:50] little bit about the specs as well,

[01:52] because not every spec of Paladin is S

[01:54] class, and we're going to assume that

[01:57] you are willing to maybe swap to a

[01:59] different spec that your class has to

[02:01] maybe make your life a little bit easier

[02:03] or maybe you're going to gear that

[02:05] particular spec to clear the content. In

[02:07] this case, we're mostly talking about

[02:08] protection and red, but if I really have

[02:11] to rank one over the other, it would be

[02:12] protection being S tier, red being A

[02:16] tier, and holy being

[02:18] B tier, probably just because it's a

[02:20] plate wearing healer with a lot of

[02:21] heals. Now, protection being A tier has

[02:24] a lot to do with its damage and of

[02:27] course it being a tank. We all know that

[02:28] protection in end game is pretty squishy

[02:31] and that kind of sucks, but that doesn't

[02:32] really correlate that well with solo

[02:35] content. That's not that punishing for

[02:38] tanks. So, the tankiness is probably

[02:39] just about enough for you not to have to

[02:42] worry about ever dying. Not to mention

[02:45] that protection paladin probably has

[02:46] some of the highest amount of damage

[02:48] output out of all the tanks and during

[02:50] your cool downs, you're likely going to

[02:52] out DPS a lot of the DPS specs, period.

[02:55] Also, and that's a really good selling

[02:57] point if you're going to be doing

[02:58] delves, if you're going to be doing

[02:59] rituals with max tier and max challenges

[03:02] as well, and you want to like farm

[03:04] accolades or whatever you're into.

[03:05] That's perfectly fine. And of course,

[03:07] this doesn't change with max gear,

[03:08] obviously it just gets better. I leveled

[03:11] as protection and mostly red even though

[03:13] my main spec for paladin is holy. I just

[03:16] cannot see it any other way.

[03:18] That's just how it is.

[03:21] Demon hunter is also probably I would

[03:24] probably put it ahead of paladin because

[03:26] what demon hunter also brings to the

[03:28] table is speed and glide. I guess they

[03:31] both kind of factor into mobility. And

[03:34] of course, I'm mostly talking about

[03:35] havoc here. You can of course do

[03:37] vengeance, but vengeance doesn't have

[03:39] the damage of protection paladin. So,

[03:41] I'll probably put vengeance in A and

[03:43] devour probably in C tier. So, it's kind

[03:47] of hard to rank demon hunter because if

[03:48] you're going to be looking to solo

[03:50] content clear, you're going to likely

[03:53] switch to the class that's easiest to

[03:55] solo content with. And this is why it's

[03:56] kind of difficult to rank these classes

[03:58] because we cannot go into each specific

[04:00] spec too much because if we just average

[04:03] everything out, all classes will

[04:04] probably be around B tier. But, if you

[04:05] are interested in

[04:07] potentially

[04:09] >> [laughter]

[04:10] >> Marceline is going to kill me.

[04:11] Potentially seeing a tier list where we

[04:13] rank all specs, all 40 of them based off

[04:17] of their capability of surviving, then I

[04:20] don't know, leave a like on the video so

[04:23] that we can tell I don't know if we get

[04:24] like

[04:25] 10,000 likes or whatever, maybe we'll do

[04:27] that cuz that sounds like a Herculean

[04:29] task. It is 40 specs. Wow, it's a big

[04:32] game, you guys. [music]

[04:33] But, with that out of the way,

[04:35] Demon Hunter is my main. I actually love

[04:37] all three specs and I'm at a tank at

[04:39] heart and I did not touch Vengeance

[04:41] whatsoever and I tried to level as

[04:42] Havoc. And if you have as well, you

[04:45] might know it is an absolute pain.

[04:50] Havoc was not meant to do solo content.

[04:52] Of course, you have the gear and you can

[04:55] And now with to be fair, with the Soul

[04:57] Emulation when I leveled it, it didn't

[04:59] heal you back. Now, it definitely heals

[05:00] you back. So, that's a good boon boon,

[05:03] not boon. Bonus, I want to say bonus.

[05:04] But, it's a good boon and that

[05:06] definitely helps. It's definitely better

[05:07] than before. However, you will still

[05:09] need to ramp your damage and you only

[05:11] need to be able to stay in constant

[05:12] combat so that you can transition your

[05:14] soul count from one pack to another,

[05:17] either it's delves or rituals or

[05:18] whatever so that you eventually can go

[05:19] into meta. The problem with that is that

[05:21] once you're in meta and Havoc, you're

[05:22] probably going to one-shot most specs.

[05:24] So, that's great for speed, but it's

[05:27] kind of like wasted power. It's kind of

[05:28] like hitting a fly with a bazooka,

[05:30] right? Yeah, that fly is gone, so, but

[05:33] you kind of wasted so much just for one

[05:36] little fly. However, Havoc just just

[05:38] blends everything. You're so tanky, you

[05:40] have so much sustain, you're so fast,

[05:42] you cannot die to fall damage and

[05:44] sometimes that happens. There are some

[05:45] knock-up somewhere somehow. Maybe you're

[05:48] farming treasures and you're, you know,

[05:50] up at top of the mountain and you got no

[05:52] more vigor points and you're just

[05:53] dropping down with glide. It's all good.

[05:55] Demon Hunter S tier.

[05:57] I've been debating a lot on where to put

[05:59] priest because obviously priest is the

[06:02] only class with two healer specs and

[06:04] healers are the worst usually at solo

[06:06] content. And the worst is not

[06:08] necessarily that they cannot survive.

[06:09] Obviously they can because they are

[06:10] healers. They can heal more than anybody

[06:13] else, but their damage is so abysmally

[06:15] low and I feel like in mythic night

[06:16] that's a new level. Of course, shadow is

[06:18] not too shabby, but shadow's also a

[06:20] squishy and immobile caster. So, I think

[06:23] I'm going to be maybe a little bit

[06:25] aggressive here and put priest into D

[06:27] tier. And I'll go over a little bit as

[06:29] to

[06:29] why D tier. I'm going to talk about

[06:32] shadow because that's probably what most

[06:33] people are thinking of doing if they're

[06:35] going to be selling with priest. And

[06:36] that's great. Shadow is cool. You cannot

[06:38] reliably heal for a lot as shadow and

[06:41] I'm not talking about vampiric embrace.

[06:42] I know vampiric embrace is pretty good,

[06:44] but I refuse to just going to like stop

[06:46] and then just heal. And I'm pretty sure

[06:48] this

[06:49] I don't even remember, man. Does flash

[06:51] heal even work in shadow form anymore? I

[06:53] think it probably does.

[06:55] And then that's about it. Plus, the

[06:56] problem with priest healing, shadow

[06:58] priest, and red paladin and a bunch of

[07:00] other hybrid specs is that you're

[07:01] limited by your mana pool. And yeah, you

[07:04] can heal. The heals are very, very tiny.

[07:07] You have to heal for quite a lot if your

[07:08] HP is almost down. So, you're probably

[07:10] still better off eating food in between

[07:13] packs if you need the little bit of

[07:15] sustain. And you're most likely going to

[07:17] need health potions to survive. Now, of

[07:19] course, if you're playing discipline and

[07:20] holy, that's no longer the case, but

[07:22] then you're super, super, super, super,

[07:23] super slow in clearing content. So,

[07:27] priest is D tier.

[07:29] Rogue, a personal favorite solo content

[07:31] class of mine. I wish I could put it

[07:34] into A tier.

[07:36] Um I also debated and put into B tier.

[07:38] Let's uh let's talk a little bit about B

[07:40] tier rogue. The problem with rogue is

[07:41] that its sustain is kind of poor. It's

[07:44] really poor, especially if you're in

[07:46] back-to-back content. The certain specs

[07:48] do a little bit better. For instance,

[07:49] I've had the hardest time with Outlaw

[07:51] for some reason because its damage is

[07:53] just I guess really consistent and it's

[07:55] kind of like Devour. It doesn't ramp,

[07:57] but you kind of want constant fights and

[08:00] big fights to kind of roll your balls

[08:02] from one pack to another, especially if

[08:03] you play keep it rolling, haha,

[08:05] ironically. I had a bigger

[08:08] relief when I played I think I we might

[08:10] have some footage here on screen where I

[08:13] did

[08:14] four or five challenges of rituals like

[08:17] day one with rogue with a very under

[08:19] gear rogue 240 something item level tier

[08:21] five. It was very difficult. And

[08:23] assassination just made that work really

[08:25] well because I could just go in, take

[08:26] the big target down one at a time. It

[08:28] was still slow, but it was definitely

[08:30] doable. Now, rogue also has other

[08:33] utilities. You have a lot of crowd

[08:35] control that will bump it past A tier

[08:37] and stealth is a very underappreciated

[08:40] skill to have in solo content because

[08:43] you can dodge stuff or you can

[08:44] pre-position stuff or you can go

[08:46] stealth, you can sap one of the two

[08:48] dangerous mobs that are going to be a

[08:50] pain. You can kill one and then take the

[08:51] other one into another pack. There's

[08:52] there's all sorts of stuff you can do.

[08:55] Crimson Vial also gives you a little bit

[08:56] of sustain, but outside of that you're

[08:58] just not not A tier. And I'm probably

[09:01] being a little bit generous putting it

[09:03] into A tier, but I'm putting it just

[09:04] because it has really good mob control

[09:06] and [music] that goes really well when

[09:08] you're doing solo content. It doesn't

[09:09] matter once you're like geared to the

[09:11] teeth 290 item level. That doesn't

[09:13] matter anymore. But until then, that's

[09:15] where the journey and the struggle is.

[09:18] Speaking of struggle, dear god, how the

[09:21] mighty have fallen, dude. Man, mages

[09:25] have a hard time in solo content. Of

[09:28] course, we're always talking about, you

[09:30] know, gearing up 210 item level to 240

[09:34] item level 250 item level. You shouldn't

[09:36] of course if you're a good mage, you

[09:37] might make it work.

[09:39] Not everybody's a good mage, okay? Not

[09:41] everybody plays mages a main to have to

[09:43] struggle in solo content with. Mages

[09:45] have taken a big hit in their defensives

[09:48] in Midnight like

[09:49] >> [laughter]

[09:49] >> it's

[09:51] it's not even funny until it is actually

[09:53] funny when you realize you went from

[09:55] about

[09:56] five strong defensives to one and a

[10:00] half. That is

[10:02] wild when it comes to the class identity

[10:04] and flavor. And of course, the best solo

[10:07] spec is still Frost Mage. The most

[10:09] obvious reason is probably because

[10:10] you're just slowing everything, and you

[10:11] have a lot more frozen Frost Novas, I

[10:13] think. I don't know if the other specs

[10:15] run with two charges of Frost Novas. I

[10:16] don't even know if Frost Mage can run

[10:18] with two charges of Frost Nova, but you

[10:20] know, Blizzard and Frozen Orb and all of

[10:23] that already applies slow, so that's not

[10:25] the point. But, the better reason to

[10:27] play Frost is because its damage is so

[10:29] accessible. It's not so conditioned by

[10:32] combustion and Touch of the Magi or

[10:35] Arcane Power, right? Arcane and Fire as

[10:37] well, similarly to Devourer as before,

[10:39] once you pop your cooldowns, you're just

[10:41] annihilating everything. It doesn't even

[10:42] It's not even funny. You're just killing

[10:44] everything. But, outside of those

[10:45] cooldowns, it's just very poor. While

[10:46] Frost doesn't really have that problem.

[10:48] Not to mention, I guess depending on the

[10:50] level that you are, you might have two

[10:51] charges of Ray of Frost. Either you're

[10:53] Either if you're leveling,

[10:55] that might be a little bit harder to get

[10:56] through. But, if you're max level and

[10:58] you're just doing delves and rituals,

[10:59] two charges of Ray of Frost just gives

[11:01] you access to

[11:02] a very flexible damage profile that can

[11:05] take care of pretty much anything. And

[11:06] of course, two charges of Ice Barrier,

[11:08] two charges of Ice Cold. Um it sucks

[11:11] that you even lost the heal from Ice

[11:13] Cold, bro. God damn it, they hit mages

[11:15] so hard. It feels It feels personal

[11:17] sometimes.

[11:19] Now, Monk is a hybrid class, and I feel

[11:22] Monk is one of those classes that

[11:25] really, really relies on tuning. It's It

[11:28] cannot be A-tier. It is definitely

[11:29] S-tier because it's kind of like a worse

[11:33] worse havoc. And I'm saying havoc, not

[11:35] necessarily demon hunter. Of course, you

[11:36] can play brew, but um

[11:38] I'm sure. I feel like you don't really I

[11:41] feel like brew is overkill. You you're

[11:43] Windwalker is not that squishy.

[11:44] >> [music]

[11:45] >> And your energy regenerates way quicker

[11:47] for your vivifies as opposed to let's

[11:49] say mana for red paladin. You are faster

[11:52] than paladin, let's say, but I don't

[11:54] know if Windwalker has the the type of

[11:56] damage profile flexibility that red has.

[11:58] And also, red has way more

[12:01] utility in terms of survivability.

[12:02] Blessing of protection is god. I mean,

[12:04] you're just immune to damage period,

[12:06] most likely melee. Of course, you remove

[12:08] bleeds. Monk doesn't really have that.

[12:10] You have bubble with paladin. So, I'm

[12:11] kind of comparing it to paladin just so

[12:13] you know, okay, it's S tier, but it's

[12:14] not really the same level. And I cannot

[12:16] really put it into A tier because it's

[12:18] definitely better than rogue to play the

[12:20] overall, of course. You can even go

[12:22] Mistweaver, man. Mistweavers are not

[12:24] doing too shabby, actually. If you can

[12:26] actually pull really really big, you

[12:28] might be able to just do even less

[12:30] damage than a Windwalker, but you're

[12:31] going to survive with the amount of

[12:32] healing that you can do. But, you know,

[12:33] that's based off of everybody's own

[12:35] preferences. Monk is one of the few

[12:39] classes I feel, which is what is making

[12:41] it to S tier, where you can reliably

[12:42] play even the healer spec of it and do

[12:45] probably better than most other healers

[12:47] out there. Probably the best healer out

[12:49] there. Is it the best healer? Close. I

[12:50] think there's one better.

[12:52] I once thought that hunters are the

[12:55] kings of solo content. And

[12:58] I don't know anymore, man, because I've

[13:01] been leveling my hunter. I've been

[13:02] playing it through some difficult delve

[13:04] pulls because I wanted to level through

[13:05] that you know, the the the good delvy

[13:08] blast things.

[13:10] Uh what was it? The calamitous

[13:13] voice from delve where I just pulled the

[13:14] whole packs at the beginning with

[13:15] survival because

[13:18] I guess you do more damage.

[13:21] The thing is, unless you're using

[13:23] misdirection on your pet, your pet will

[13:24] not be able to hold aggro. And even if

[13:26] you're using misdirection on your pet,

[13:27] it's unlikely that the pet can hold

[13:28] aggro for very long. And if you're if

[13:31] you're not a survival, that has even

[13:33] less of an effect. I mean, Beast

[13:34] Mastery,

[13:35] it's maybe Beast Mastery can hold aggro

[13:38] on the pet a little bit more because the

[13:39] pet does a little bit more damage. But

[13:41] then again, you reach a point where your

[13:43] pet will probably die or you might have

[13:44] to use just a few too many mend pets to

[13:46] kind of make it work. And of course,

[13:48] Marksmanship doesn't even have that

[13:49] luxury, period. Hunter still A tier

[13:52] because of its kit, because Feign Death

[13:54] is really good. You are relatively fast.

[13:58] You have range on a lot of the

[13:59] abilities. I mean, you're not competing

[14:01] with with other people in the DPS. So,

[14:03] even as a survival, you can just sit at

[14:04] range and then just throw your bombs if

[14:06] you're in danger. You can kite really

[14:08] well with a lot of crowd control. So, it

[14:09] kind of has, let's say, the crowd

[14:11] control of rogue, probably with slightly

[14:13] better survivability because you can

[14:15] offset some of the damage that you take

[14:16] to your pet. On single target

[14:19] encounters, let's say, like a big rare

[14:20] or stuff like that, you might do better

[14:22] than a lot of other specs because you

[14:23] can more reliably keep your pet alive if

[14:25] you're just fighting like one boss, like

[14:26] one rare or super rare. Your pet might

[14:28] still die, but you can reliably res it

[14:31] back. You have Aspect of the Turtle to

[14:33] kind of revive your pet. An old-school

[14:35] tactic for experienced veteran hunters

[14:38] that have suffered those long ganking

[14:40] days of Stranglethorn Vale.

[14:43] Death Knight, I have found surprisingly

[14:45] A tier. I always thought Death Knight

[14:47] was a pretty good Do I

[14:49] put it in front of I I think I want to

[14:51] put it in front of Paladin, too. And

[14:52] I'll tell you why. Mostly it has to do

[14:54] with Unholy, I believe. So, Death Knight

[14:57] is is a very good solo spec for very

[14:59] good reasons because it just has

[15:01] sustain, your Death Strike, right? The

[15:03] good part about it is that Death Strike

[15:05] doesn't really eat mana. Obviously, it

[15:06] eats runic power. It's not really free,

[15:08] but you can essentially cast an infinite

[15:10] amount of them, right? You're not going

[15:11] to run out of runic power and then take

[15:13] forever to regenerate runic power. You

[15:14] can just generate that runic power

[15:15] really quickly. Not to mention, Unholy

[15:19] has the sustain

[15:21] of

[15:22] I think it's just a better red. I'm just

[15:24] thinking about it. Dark transformation

[15:26] is a 45-second cool down and that is

[15:28] enough to kill anything that is, you

[15:30] know either

[15:32] a nightmare prey that's coming to hunt

[15:33] you down or a delve boss. Maybe you're

[15:35] going from prey to prey or you're

[15:37] getting ambushed a lot. You just have

[15:40] dark transformation almost always and if

[15:41] you really need to take a big target

[15:43] down like I'm thinking

[15:46] the Runestone event in Eversong Woods,

[15:50] the big boss that spawns. Sometimes if

[15:52] you're the only one doing that content,

[15:54] it's going to be tricky. So, armies just

[15:56] you're just going to delete that. And a

[15:59] good thing about Death Knight is that

[16:01] your pets will not die the way that a

[16:03] hunter pets would die. So, you don't

[16:04] have to worry about that. They're not

[16:06] tanking either, but AMS makes you it

[16:10] just immune to magic damage. You can

[16:11] even immune prey mechanics with AMS.

[16:15] Fancy that. You also have Icebound

[16:17] Fortitude that can secure a stun.

[16:18] Nightmare prey is famously stun you when

[16:21] you're getting ambushed or the one that

[16:23] can get out of that. It's not always

[16:24] lethal, but sometimes if you're fighting

[16:26] something that's just putting it's

[16:28] putting a circle down beneath you that's

[16:30] going to take a big hit out of your HP.

[16:32] And then just at that time you're also

[16:34] getting ambushed by your prey. By the

[16:36] time you naturally get out of the stun,

[16:37] you're going to get hit by at least one

[16:39] of those circles. Sometimes that can be

[16:41] lethal. It happened to me especially

[16:42] while you're leveling up whilst you're

[16:44] just starting your max-level adventures.

[16:47] And of course you can play blood and

[16:48] frost, but I feel like unholy is

[16:50] definitely the king right now in in

[16:52] Death Knight solo [music] content.

[16:55] Warlock, my second main right now has

[16:59] seen me have some of the worst

[17:03] survivability in end game and there's a

[17:05] reason why I'm putting it to C tier.

[17:06] Okay, it's a pet class. Pet class are

[17:08] not usually that bad. Maybe I'll bump it

[17:10] back into B tier by the time I'm done

[17:12] talking myself out of it. So, I've

[17:14] leveled a warlock because, you know, I'm

[17:15] playing

[17:17] warlock in a push group with my friends.

[17:19] We even have a video on it that you can

[17:20] check at the end of this one. And

[17:23] I wanted to, you know, I made I I got to

[17:25] 90 and I just wanted to jump into

[17:27] Nightmare Preys because

[17:29] >> [gasps and laughter]

[17:30] >> why why do anything else, right? And it

[17:33] has been so far the only class that has

[17:34] struggled with it because with low gear

[17:36] your damage is just not enough to kill

[17:39] something most of the times when Azshara

[17:42] calls you out to do it. Like I didn't

[17:44] really have a problem getting ambushed.

[17:46] Still talking about Preys. I obviously

[17:48] didn't have a problem CC'ing the little

[17:50] ghost that follows you around. I of

[17:51] course didn't have problem collecting

[17:53] and doing all open world content

[17:56] whatsoever or delves, but Nightmare

[17:58] Preys have been so bad. It took me about

[18:00] 30 to 40 minutes to finish my first

[18:02] Nightmare Prey. And it's the only class

[18:04] that I've had to go through that right

[18:06] now. It's just not very flexible. You're

[18:08] very immobile. If you're flying and

[18:10] you're just commanded by Azshara to kill

[18:12] something and you land and there's

[18:14] nothing there was there's just like one

[18:16] mob. By the time you actually build

[18:17] enough damage to destroy the thing cuz

[18:19] pretty much all three Warlock specs have

[18:20] some sort of ramp, you might die. You

[18:22] might die a lot until you get more gear.

[18:24] Of course, with gear gets a little bit

[18:25] better. And because it's so much better

[18:27] in delves and rituals and so on and you

[18:29] have the flexibility of three specs with

[18:31] different tanking pets. I guess I can

[18:33] put it into B tier. It is tankier than

[18:35] mage for instance. It has way more

[18:37] sustain than mage. It has way more crowd

[18:39] control. That's good in open world

[18:40] content. Mortal Coil one of them. Uh

[18:42] than mage. And curses are not that bad

[18:45] either, but I feel like that one major

[18:47] drawback which you're probably going to

[18:49] encounter with a lot of these classes as

[18:51] you level up is going to be felt the

[18:53] most with Warlock which is maybe even B

[18:56] tier. I feel like it's a little bit

[18:57] generous. Although I love the class and

[18:58] I really enjoy playing it.

[19:01] Warrior is an interesting case. I think

[19:04] it's definitely going to be in A tier.

[19:06] And it's maybe one of the few classes

[19:08] where I would super recommend playing

[19:10] protection. Maybe I have a soft spot for

[19:12] protection as a spec, but it's just

[19:14] really good in solo content.

[19:17] Warrior is above other classes that have

[19:19] like no inherent sustain because it has

[19:22] impending victory in the way it works

[19:24] with open world content. Even if you

[19:25] play DPS specs, you're more likely going

[19:27] to be able to play into impending

[19:29] victory, which is kind of the same thing

[19:30] that rogue has right now if I think

[19:32] about it with the new crimson vial

[19:33] talent that gets the ability reset once

[19:35] you kill a target. But impending victory

[19:37] does that way more reliably. So, you can

[19:39] actually play all three warrior specs.

[19:41] Protection does a lot more damage than

[19:43] let's say, I don't know, I guess I don't

[19:45] know if it does more damage than

[19:46] brewmaster. But protection warrior can

[19:48] just go go go. Not to mention you can

[19:50] just carry your ignore pain from one

[19:52] pack to another and that's also really

[19:53] good. But even if you're not going to do

[19:55] that, if you're going to play fury,

[19:56] you're probably the tankiest out of all

[19:58] the warrior specs. If you're going to

[19:59] play arms, you might be able to take one

[20:01] or two targets down way quicker than all

[20:02] the other warrior specs, although that's

[20:04] debatable with the with the current

[20:05] tuning that we have right now. But

[20:07] warrior is just a juggernaut. It's very

[20:09] very tanky, tankier than paladin,

[20:12] weirdly enough. It doesn't have as much

[20:13] sustain, but it is decently fast. Leap

[20:16] is actually a really good tool in open

[20:17] world content if you want to, I don't

[20:19] know, jump to a bridge and you don't

[20:21] want to mount cuz the mob is on the

[20:23] bridge and you don't want to have to go

[20:25] all the way around. It's it's just those

[20:27] little things definitely do a lot of

[20:29] legwork. You can charge from pack one

[20:31] pack to another. If you're playing arms,

[20:32] die by the sword just makes you more or

[20:34] less immune to attacks for foreseeable

[20:37] future. It does have a lot of utility

[20:39] and a lot of good stuff going for it.

[20:41] So, maybe I'm biased, let us know if you

[20:43] think otherwise.

[20:45] Now, shaman is a class that is a hybrid

[20:48] class and hybrid class I would rank

[20:51] fairly highly

[20:52] as it's I I cannot put it together with

[20:55] red and monk for some reason. Shaman is

[20:58] just also still very squishy and they

[21:00] have changed a little bit of their

[21:02] tankiness. We don't have the bulwark

[21:05] totem, which wasn't a great defensive in

[21:07] iron but it was really good in solo

[21:09] content, and you can fill in the gaps in

[21:11] between pulls where you didn't have to

[21:12] like stop and heal or stop and drink. My

[21:14] main problem with Shaman being any

[21:16] higher, and even at eight tier, maybe

[21:18] I'm a little bit too generous,

[21:20] is that uh the heals are very poop, and

[21:22] they just deplete the mana drastically.

[21:24] Enhancement probably has a little bit of

[21:26] a leg up because you can juice up your

[21:27] heals with Maelstrom Weapon, or what is

[21:29] it called now? Overflowing Maelstrom, I

[21:31] think, at the moment. So, you can just

[21:33] have like really, really juicy heals.

[21:35] I'm I'm pretty sure they still cost

[21:36] mana, so you're still going to run out,

[21:37] but you might not have to cast as many

[21:39] as, let's say, Elemental would have to.

[21:41] Not to mention, all Shaman specs except

[21:43] Elemental have lost a Thunder's Struck.

[21:46] Is that what it's called? It's not

[21:48] Thunderstorm. It's not It's the knock

[21:49] up. Well, it's no longer knock up, it's

[21:51] just knock back. All Shaman specs lost

[21:53] the knock up, actually. You do have a

[21:55] lot of a lot of crowd control with

[21:56] totems. You can root them with Earth

[21:58] Grasp. You can slow them with Earth

[21:59] Bind. You can stun them with Capacitor

[22:01] Totem. Um I don't know if necessarily

[22:03] fears are going to be a problem. One

[22:05] thing that Shaman does have other other

[22:06] class over other classes is that

[22:08] Restoration is the only healer with a

[22:09] kick, and kicks are actually important

[22:12] in in open world content, especially if

[22:14] you're playing praise once again,

[22:16] because the thing that chases you around

[22:18] can just be kicked. I mean, you can also

[22:20] dispel it, I suppose, or purge it, which

[22:22] also works, I guess. But you sometimes

[22:25] might not have that that luxury to do.

[22:27] It's not a bad class, and it does have a

[22:29] lot of damage for solo content. It's

[22:31] just not mobile, either. So, I'm I'm

[22:33] still debating, but I feel like if I had

[22:35] to choose which one between Mage and

[22:37] Shaman would be better for solo content,

[22:38] it would probably be Shaman. So, I guess

[22:39] that's why it cannot be on the same tier

[22:41] as Mage.

[22:43] Evoker is a wild card because it has a

[22:46] lot of good things that are going to

[22:47] prop it up, and a lot of bad things that

[22:48] are going to pull it down.

[22:50] >> [gasps]

[22:52] >> If I would have to solo content,

[22:53] obviously I would probably play

[22:54] Devastation,

[22:55] no questions asked. I don't think

[22:57] Augmentation can cut it.

[23:00] Uh the power of Augmentation is by just

[23:03] maintaining long uptimes on Evan Might,

[23:05] and that's just a slow combat. And

[23:07] that's mentioned that you have to

[23:07] constantly be in combat to do so. It's

[23:10] not impossible,

[23:13] but I don't know if it's necessarily

[23:14] that good considering that the Visage

[23:16] can just destroy pretty much everything.

[23:18] Now, of course, all DPS specs are better

[23:20] with cooldowns on. You should probably

[23:22] just put this up as well.

[23:24] Um all DPS specs are good with cooldowns

[23:27] out, but I feel like the Visage doesn't

[23:28] suffer as much without cooldowns as with

[23:30] other specs as well. And one thing that

[23:32] Evoker has over everybody is soar, and

[23:35] that it's it's not necessarily a mount.

[23:37] I don't know if that helps that it's not

[23:39] a mount. I mean, you still have to cast

[23:41] it, but you do have glide as well. And

[23:43] the overall open world crowd control is

[23:46] really good. The landslide is just

[23:49] insane if you accidentally found

[23:50] yourself pulling too many, or if you

[23:52] want to make a big pull, but you just

[23:54] have to kind of kite a little bit.

[23:56] That's just incredible to do.

[23:58] Not to mention deep breath, stunning

[24:00] everything is just peak.

[24:02] >> [sighs]

[24:03] >> I guess you could play preservation. I

[24:05] feel like preservation has had its time

[24:07] in the sun where now its damage is so

[24:08] low that I don't know I don't know. I I

[24:10] guess they're they're buffed. I Well,

[24:12] actually, I don't know if I've seen a

[24:13] preservation buff in like months now.

[24:16] Not even a devastation buff, actually. I

[24:18] think everybody is just focused on

[24:20] augmentation, but that's mostly because

[24:21] of end game.

[24:22] It's also a very kind of squishy class,

[24:24] and its range being

[24:26] 25-30 yards is is not that great as

[24:29] opposed to let's say being a frost mage

[24:30] and shooting a glacial spike from like

[24:32] almost 40 yards away. But, despite mage,

[24:35] your defenses are slightly better,

[24:36] you're way more mobile, and you can

[24:38] glide. So, I guess that's why we're

[24:40] going to have it into A tier.

[24:42] Last but not least, uh is this the king?

[24:45] So, this is the hardest one to rank,

[24:47] because obviously this is an S tier

[24:49] spec, but how S tier is it? I think

[24:52] Druid is probably still the king of solo

[24:55] content, but I'm having a hard time

[24:57] putting it ahead of Havoc, and this is

[24:58] for a very good reason.

[25:00] On paper, Druid is the best. You have

[25:02] access to all ship ship forms that give

[25:04] you tools for anything that happens in

[25:06] combat. You can pretty much play all

[25:07] specs, even the healer spec. This is the

[25:10] other here that I that I was mentioning

[25:11] that has really good damage cuz you can

[25:12] just owl weave or cat weave with resto.

[25:15] Of course, you're not going to do as

[25:15] much damage as feral or balance, but you

[25:18] can do that while never having to worry

[25:20] about dying cuz your heals are going to

[25:21] keep you up. Not to mention, you can

[25:23] even play talents that convert damage

[25:24] into healing, which right now are pretty

[25:26] strong, but they're probably going to

[25:27] get nerfed. The only reason why I'm

[25:29] hesitant in putting it ahead of Havoc is

[25:31] because Havoc is tuned to a point where

[25:34] even though it doesn't have actual

[25:36] heals, even though it's a DPS specs and

[25:37] it's not a tank, it's tuned just above

[25:40] where that would matter. And that's

[25:42] mainly it. If Havoc would would have

[25:44] been slightly squishier, if Havoc's

[25:47] leech would be slightly weaker, I think

[25:49] Druid would hands down be the king right

[25:52] now. But because and I I don't know if

[25:54] if we should rank these based off of

[25:56] tuning. I think Druid is still going to

[25:57] be ahead because you have a lot more

[26:00] specs that are going to be good at solo

[26:02] content as opposed to the Demon Hunter

[26:03] that just has the Vengeance. If, for

[26:05] instance, you're a Havoc player,

[26:07] you're the best. You don't care. But if

[26:08] you're a Vengeance player, you're going

[26:10] to struggle more. So, that kind of

[26:12] difference in perspective will probably

[26:14] see Druid overall, by and large, be a

[26:17] better class to solo content. But what

[26:19] do you think? Let us know in the comment

[26:20] section down below. What has your

[26:22] experience been with soloing some of

[26:23] content because I've had some of the

[26:25] easiest time and some of the hardest

[26:27] time this season. Uh and I'm talking

[26:29] about uh Demonology, of course. And uh

[26:31] by the way,

[26:33] you can watch our Demonology video

[26:34] because that's one of the videos that we

[26:36] made to talk about what it means to

[26:38] change your main. Well, I didn't really

[26:40] change, I just picked another one. And

[26:42] what it means to play meta class and how

[26:44] you learn from it and how you improve

[26:46] and how that affects your overall, let's

[26:48] say, enjoyment of end-game content.

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