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CS2 Mirage Utility Guide – All Essential Smokes, Mollys, Flashes, HEs

Transcribed Jun 14, 2026 Watch on YouTube ↗
Intermediate 12 min read For: CS2 players looking to improve their utility usage on Mirage, from intermediate to advanced levels.
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AI Summary

This video covers all essential utility lineups for Mirage in CS2, including smokes, molotovs, flashes, and HE grenades for both T-side and CT-side. The guide focuses on the most important nades needed to play the map at a high level, from mid control to A and B site executes and retakes.

[0:16]
Top Mid Smoke

Stand at the trash can, aim at the top of the antenna, left click throw. The smoke lands to block CT vision from top mid.

[0:34]
Window Smoke from Mid

From the same corner, aim at the top middle of the square on the door, press D and jump throw to smoke window.

[0:43]
Connector Smoke from Mid

From the same spot, aim at a point on the rug and jump throw to smoke connector.

[1:33]
Flash for Window Player

Run up mid, aim at the black mark on the wall, run forward and jump throw to blind window player.

[2:37]
Re-smoke Window from Boxes

Run against the back wall at boxes, aim at the bottom of the antenna, run forward and left click throw.

[2:48]
Re-smoke Connector from Top Mid

Stand in the corner, aim at the middle of the satellite, left click throw.

[4:30]
A Site Smokes: Jungle and Stair

From the corner, aim at the black line on the wall for stair smoke (left+right click jump throw) and aim left of the top of the pillar for jungle smoke (left click throw).

[4:51]
Lamp Flash for A

Stand near lamp, left click throw flash to blind site without blinding teammates running out ramp.

[5:23]
Underbalcony Molly from Palace

Stand at the left pillar, aim below the top of the wall, run forward and left click throw.

[6:30]
Market Window Smoke for B

Stand at the corner, aim at the corner of the roof slightly higher than in CS:GO, left click throw.

[6:42]
Cat Smoke from B

From the same spot, aim at the corner of the roof, left click throw to smoke cat.

[8:22]
CT Side Molly Boxes

Jump on the railing, aim at the corner, run to the back of the window, then run forward and left click throw.

[8:46]
CT Side One-Way Window Smoke

Stand at the wall, right click the nade in the air, jump on the railing to peek window without being seen.

[9:05]
CT Side Bottom Connector Smoke

Stand against the wall, aim at the bottom of the broom, left click throw.

[10:58]
CT Side Molly B at Start

Run to site, throw molly through the window to deep upper B, or from empty pillar aim at default box and jump throw.

Mastering these essential nades on Mirage will significantly improve your gameplay. Focus on the key lineups for mid, A, and B to gain map control and execute strategies effectively.

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Tutorial Checklist

1 0:16 Top Mid Smoke: Stand at trash can, aim at top of antenna, left click throw.
2 0:34 Window Smoke: Same corner, aim at top middle of door square, press D and jump throw.
3 0:43 Connector Smoke: Same spot, aim at point on rug, jump throw.
4 1:33 Flash for Window: Run up mid, aim at black mark on wall, run forward and jump throw.
5 2:37 Re-smoke Window: At boxes, run against back wall, aim at bottom of antenna, run forward and left click throw.
6 2:48 Re-smoke Connector: Top mid corner, aim at middle of satellite, left click throw.
7 4:30 A Site Smokes: From corner, aim at black line for stair (left+right click jump throw), aim left of pillar top for jungle (left click throw).
8 4:51 Lamp Flash: Stand near lamp, left click throw flash.
9 5:23 Underbalcony Molly from Palace: Stand at left pillar, aim below top of wall, run forward and left click throw.
10 6:30 Market Window Smoke: Stand at corner, aim at corner of roof slightly higher, left click throw.
11 6:42 Cat Smoke: Same spot, aim at corner of roof, left click throw.
12 8:22 CT Molly Boxes: Jump on railing, aim at corner, run to back of window, run forward and left click throw.
13 8:46 CT One-Way Window Smoke: Stand at wall, right click nade in air, jump on railing.
14 9:05 CT Bottom Connector Smoke: Stand against wall, aim at bottom of broom, left click throw.
15 10:58 CT Molly B: Run to site, throw molly through window, or from empty pillar aim at default box and jump throw.

Study Flashcards (14)

What is the lineup for the top mid smoke on Mirage?

easy Click to reveal answer

Stand at the trash can, aim at the top of the antenna, left click throw.

0:16

How do you throw the window smoke from mid on Mirage?

easy Click to reveal answer

From the same corner as top mid smoke, aim at the top middle of the square on the door, press D and jump throw.

0:34

What is the flash lineup to blind the window player from mid?

medium Click to reveal answer

Run up mid, aim at the black mark on the wall, run forward and jump throw.

1:33

How do you re-smoke window from boxes on Mirage?

medium Click to reveal answer

Run against the back wall at boxes, aim at the bottom of the antenna, run forward and left click throw.

2:37

What are the two essential smokes for A site execute from ramp?

easy Click to reveal answer

Stair smoke and jungle smoke.

4:30

How do you throw the stair smoke for A site?

medium Click to reveal answer

From the corner, aim at the black line on the wall, left and right click jump throw.

4:41

How do you throw the jungle smoke for A site?

medium Click to reveal answer

From the same corner, aim a little to the left of the top of the pillar, left click throw.

4:45

What is the lineup for the underbalcony molly from palace?

medium Click to reveal answer

Stand at the left pillar, aim a little below the top of the wall, run forward and left click throw.

5:23

How do you smoke market window from B apps?

medium Click to reveal answer

Stand at the corner, aim at the corner of the roof slightly higher than in CS:GO, left click throw.

6:30

How do you smoke cat from B apps?

medium Click to reveal answer

From the same spot as market window smoke, aim at the corner of the roof, left click throw.

6:42

What is the CT-side molly lineup for boxes from window?

hard Click to reveal answer

Jump on the railing, aim at the corner, run to the back of the window, then run forward and left click throw.

8:22

How do you create a one-way window smoke on CT side?

hard Click to reveal answer

Stand at the wall, right click the nade in the air, jump on the railing to peek window.

8:46

What is the lineup for CT bottom connector smoke?

medium Click to reveal answer

Stand against the wall, aim at the bottom of the broom, left click throw.

9:05

How do you molly B at the start of the round on CT side?

medium Click to reveal answer

Run to site and throw molly through the window, or from empty pillar aim at default box and jump throw.

10:58

💡 Key Takeaways

🔧

Top Mid Smoke Lineup

This is the most important smoke on Mirage, enabling safe mid control.

0:16
🔧

Flash for Window Player

A key flash to blind the window player and facilitate mid take.

1:33
🔧

A Site Smoke Set

The jungle and stair smokes are essential for a successful A execute.

4:30
🔧

CT Molly Boxes Lineup

A crucial molly to delay T-side mid push from CT side.

8:22
🔧

CT Molly B Start

Prevents T-side from taking B site early, a fundamental CT nade.

10:58

✂️ Creator Tools: Viral Hooks

AI-generated clip ideas for Shorts based on the transcript

Top Mid Smoke Lineup (New CS2 Version)

45s

Shows a quick, essential smoke that many players struggle with, promising immediate improvement.

▶ Play Clip

Flash to Blind Window Player

45s

Teaches a simple but effective flash that can win mid control, a common pain point for teams.

▶ Play Clip

Resmoke Window from Boxes

45s

Covers a crucial retake smoke that helps maintain map control, often overlooked by players.

▶ Play Clip

B Site Flash Sequence (Avoid Teammates)

45s

Explains how to flash without blinding teammates, a common mistake that ruins executes.

▶ Play Clip

[00:00] Hey guys, what's going on? Today I'm

[00:01] going to be going over all the essential

[00:02] needs you need for Mirage. This video

[00:04] will cover everything you need for mid A

[00:06] or B on T-side and CT side. And real

[00:08] quick, only a small percentage of my

[00:10] viewers are actually subscribed. So if

[00:11] you end up liking the video, please

[00:12] subscribe. It's free and you can always

[00:13] change your mind later. But yeah, let's

[00:15] get right into it. Probably the most

[00:16] important smoke you need to know in

[00:17] Mirage is the top mid smoke. There is a

[00:19] newer version of this that is better

[00:20] than the one from CSGO. You just come to

[00:22] this side of the trash can, aim at the

[00:23] top of this antenna right here, and left

[00:25] click throw. The smoke will bounce here

[00:26] and land like this, so you can get out

[00:27] top mid whenever you want. the CTs won't

[00:29] be able to see you. Cross out the boxes,

[00:30] even if they're playing from con. So,

[00:32] you're able to get out to boxes whenever

[00:33] you want. If you want to smoke window,

[00:34] you can stand in the same corner, look

[00:36] for this square at the top of the door,

[00:37] aim in the top middle, and then press D

[00:39] and jump throw. The smoke will land like

[00:40] this and block off window. You can also

[00:42] smoke connector from the same spot. So,

[00:43] just stand here, look for this point on

[00:45] the rug, and then jump throw. This smoke

[00:47] will block off connector, and any of the

[00:48] CTs will not be able to help fight

[00:49] towards mid. So, technically, you could

[00:51] have two teammates drop you a smoke. You

[00:52] can throw all three mid smokes like

[00:55] this, but throwing all three of these

[00:57] smokes at the start of the round might

[00:58] be overkill. Now, as for the fast window

[01:00] smokes, it is pretty important that you

[01:01] learn all the lineups, or at least just

[01:03] some of them, because the faster you get

[01:04] a smoke down a window, the faster you

[01:06] can take mid. So, I'm quickly just going

[01:07] to show all the lineups, and you can

[01:08] pause or slow down the video to see

[01:09] them.

[01:19] and the rest of the spawns are too close

[01:21] to the wall for you to have an instant

[01:22] window smoke. I think there are lineups

[01:24] where you can like aim at a point and

[01:25] then back up and then throw, but that's

[01:27] not really needed as long as someone on

[01:28] your team knows some of the smokes.

[01:30] Someone's going to have it basically

[01:31] every round, so don't worry about that.

[01:33] When you're flashing your teammates out

[01:34] top mid, you're going to want to throw a

[01:35] flash that gets the window player. So,

[01:37] just run up here at the start of the

[01:38] round, aim for this black mark right

[01:39] here on the wall, and then just run

[01:40] forward and jump through. This flash

[01:42] will land here in the middle of mid and

[01:43] blind anyone playing within window and

[01:44] trying to hold top mid. If they are

[01:46] playing up on this railing though, they

[01:47] won't get blind. But there really isn't

[01:48] any flash that will get that from over

[01:49] there. That's why when you're running

[01:50] towards top mid, you want to throw a

[01:52] flash off the wall into valley so that

[01:53] anyone on the ledge might get blind and

[01:54] then people towards con will get blind

[01:56] as well. Another flash that is useful

[01:57] when you're running out top mid is a

[01:58] flash behind the boxes. So as you're

[02:00] running out, you can just throw a flash

[02:01] like this. It'll land behind the boxes

[02:02] and then anyone trying to run up valley

[02:04] will get blinded by that as well. And of

[02:05] course, your teammates running out mid

[02:06] will not get blind. If you're not

[02:08] throwing a connector smoke at the start

[02:09] of the round, an important Molly that

[02:10] you might be throwing is a molly into

[02:11] connector. This basically just stops any

[02:13] of the CTs from being able to fight

[02:14] early mid from con. But most of the time

[02:16] CTS will just premote con anyway. So

[02:18] this molly might be pretty useless. So

[02:20] instead of just throwing our molly on

[02:21] top of a smoke and wasting it, something

[02:22] we can do is just molly underpass. Since

[02:24] a really common play for the CTS is to

[02:25] just sneak around the smoke and peek

[02:27] towards under, we can just stop that

[02:28] entirely by coming here aiming towards

[02:29] the A and left click throwing our Molly.

[02:31] Now the CTs cannot peek towards

[02:32] underpass. And if we have any teammates

[02:33] walking up under, they will be safe and

[02:35] we also won't have to worry about it if

[02:36] we're trying to take out mid. Then once

[02:37] you actually have mid control, a nade

[02:38] that is really important is a re smoke

[02:40] on window. So if you're ever out boxes

[02:41] with the smoke, you can just run against

[02:42] the back wall like this. Aim here at the

[02:44] bottom of the antenna, then just run

[02:45] forward and left click throw. This will

[02:47] resoke window. And if you're ever top

[02:48] mid and you want to respoke connector,

[02:50] just come into this corner, aim in the

[02:51] middle of this satellite, and left click

[02:52] throw your smoke. So this will resoke

[02:54] con. And if you want to throw a nice

[02:55] window molly, you can aim at the bottom

[02:56] of this curb right here, run until

[02:58] you're almost hitting it, and then jump

[02:59] throw. This will molly off window. So

[03:00] you can throw a nice net like this to

[03:02] try and run up cat. Then if you're ever

[03:03] scaling towards valley, an important net

[03:04] is the top con net. So what you want to

[03:06] do is just bounce a smoke off this wall

[03:08] like this. This will smoke top con,

[03:09] blocking the CTs from being able to

[03:10] fight into connector. And then after you

[03:12] throw that smoke, you can bounce a molly

[03:13] off the wall like this, mollying out

[03:15] anyone playing in these left cubbies.

[03:16] You can throw the same nade set from

[03:17] underpass if you just come here and

[03:18] bounce a smoke like this. And then just

[03:20] simply throw your molly like this on the

[03:22] floor to the left. A less known nade set

[03:24] that is still really important is a

[03:26] ladder molotov and a flash. So if your

[03:27] team is trying to take up towards

[03:28] ladder, you can throw a nade set like

[03:29] this. Obviously, if there's no window

[03:31] smoke, you can just throw a mlly into

[03:32] ladder like this. But this is risky and

[03:33] usually you want to do this when there

[03:34] is a window smoke up. So, if there is a

[03:36] window smoke up, you just want to come

[03:37] here against this wall, look for this

[03:38] black dot right here, aim a little bit

[03:39] to the left, and then just run backwards

[03:40] and left click throw your molly like

[03:41] this. You run backwards until you're

[03:43] touching the bench. This molly clears

[03:44] out ladder entirely, and then after you

[03:46] throw your molly, stand in the same

[03:47] spot, aim a little bit to the left of

[03:48] this light, and then just take a step

[03:49] forward and left click throw. This flash

[03:50] will blind anyone trying to run out of

[03:52] ladder. And if you have a teammate

[03:53] close, they will just have a very free

[03:54] time taking ladder control. Sorry for

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[04:30] we're done with mid, let's go over nades

[04:31] towards A. The most important smokes to

[04:33] know towards A are the right side

[04:34] smokes. So the jungle smoke and the

[04:36] stair smoke. You're going to have one

[04:37] person throwing these. So you just want

[04:38] to come into this corner, get dropped a

[04:39] smoke. Look for this black line on the

[04:41] wall right here. Left and right click

[04:42] jump throw. That will be our stair

[04:43] smoke. And for the jungle smoke, just

[04:45] aimed a little bit to the left of the

[04:46] top of this pillar. Left click throw

[04:47] that smoke and it will land towards the

[04:48] jungle like this. As for flashes, some

[04:51] of the best flashes for your team going

[04:52] out ramp are the lamp flashes. So just

[04:54] have someone stand around here and left

[04:55] click throw a flash like this at the

[04:56] lamp. This will blind anyone close or on

[04:58] site, and none of the teammates that are

[04:59] running out of ramp will get blind.

[05:02] Another smoke you can't throw that is

[05:03] less useful is the CT smoke. So you can

[05:05] just come to this line on the wall, aim

[05:06] right here, and then jump throw. This

[05:07] will smoke CT, but I don't recommend

[05:09] throwing this as much as you just throw

[05:10] the right side smokes. Because if we

[05:12] throw the right side smokes and the CT

[05:13] smoke, we're not really going to have

[05:14] any map control that we can take.

[05:16] Whereas if we just throw the right side

[05:17] smokes, we can take spawn without the CT

[05:18] smoke up and then play the retake from

[05:20] spawn. Otherwise, we're just giving the

[05:21] CTs all the control and it's pretty hard

[05:23] to play the retake. If you're in palace

[05:24] and you're a executing, you're going to

[05:25] want to know the underbalm. So just come

[05:27] to this pillar right here on the left

[05:28] side. Aim a little bit below the top of

[05:29] this wall like this. Run forward and

[05:31] left click throw the molly. And this

[05:32] will mlly under bel. And if you ever get

[05:34] smoked palace and you can't see your

[05:35] lineup, just come into this corner here.

[05:36] Aim at the left of this mark like this.

[05:38] Run until you're in the back wall. Then

[05:39] just left click throw the molly. A nice

[05:42] lur smoke you can throw from palace is

[05:43] coming to the pillar right here. Looking

[05:45] for this line right here. Aim at the top

[05:46] and then crouch. Left click throw your

[05:48] smoke. The smoke will bounce like this

[05:49] and poof out covering underbulk and top

[05:51] bal. And you might be able to walk out

[05:52] and get some pretty free kills. And it

[05:54] just applies a lot of pressure to the

[05:55] CTS. And if you're ever out Tetris and

[05:57] you want to light it, just come here,

[05:58] aim at this square, and then jump throw.

[06:00] This will land here and force anyone

[06:01] playing ticket to run out or fall back.

[06:03] You can also smoke jungle from here. So

[06:04] just aim in the middle of these two

[06:05] points right here. Left click throw.

[06:06] This will smoke off deep jungle if

[06:08] you're trying to take towards top con.

[06:09] And if you want to smoke top con from

[06:10] here, come into this corner and then

[06:11] just look for this pillar right here.

[06:13] Aim a little bit to the right and then

[06:14] left click throw. And this will smoke

[06:15] top con, but it will be a little poofy

[06:16] for the CTs to be able to lurk out. A

[06:18] better version of the conades is coming

[06:20] here. If you're safe, look for this

[06:21] white mark on the wall right here. Just

[06:23] aim at that mark and then jump through

[06:24] your smoke. And then you can also throw

[06:25] a molly into deep jungle like this. That

[06:27] way, you're smoking top con and mulling

[06:29] deep jungle at the same time. Now, as

[06:30] for beads, there's not really too much

[06:31] you need to know. For the market window

[06:33] smoke, you just want to come here, aim

[06:34] at the corner of this roof, but just a

[06:35] little bit higher than you used to in

[06:36] CS:GO. That way, when the smoke lands,

[06:37] it will land further in a market and not

[06:39] poof out so much, but it still does poof

[06:41] out quite a bit. Another nice smoke you

[06:42] can throw from the same spot is the cat

[06:44] smoke. So, just stand in the same spot,

[06:45] but aim here at the corner of the roof.

[06:47] Left click, throw this smoke, and this

[06:49] will land cat and block any of the CTs

[06:50] from trying to rotate in and help their

[06:52] B teammate. Now, as for flashes, there

[06:53] is a certain way you want to throw them.

[06:55] For your first flash, you want to aim a

[06:56] little bit more to the left and throw it

[06:58] over like this. That way, anyone playing

[06:59] under the window and on site will be

[07:01] getting blinded. But if you throw this

[07:02] flash every time you flash over B,

[07:04] you're going to be blinding your

[07:05] teammates because it lands around here.

[07:06] That's why you want it only to be the

[07:07] first flash while they're scaling out

[07:08] because they will not get blinded. And

[07:10] then for your next flashes, you want to

[07:11] flash higher to the right. So once you

[07:13] throw your first flash to blind anyone

[07:14] playing under the window, you aim

[07:15] further to the right and then run and

[07:16] throw the flash like this. That way,

[07:18] it's landing above the roof behind them

[07:19] and they won't be getting blind while

[07:20] they're scaling out. If you want to

[07:21] throw a flash out the window, you can

[07:23] just stand in this corner here, aim at

[07:24] this dot, and then left click throw.

[07:26] This flash will blind here and blind

[07:27] anyone playing within get right as well

[07:28] as anyone standing in jail. If you're

[07:30] entering and you have a flash, you can

[07:31] also throw a flash into midsight like

[07:32] this as you're running out. This flash

[07:34] is really strong because it will blind

[07:35] anyone trying to run back from cat,

[07:36] whereas you running out of apps will not

[07:38] get blinded by the

[07:39] flash. Some basic mollies you need are

[07:42] the top bal molly that can easily be

[07:43] thrown by just mulling onto top balcon.

[07:45] If anyone's playing up here, they will

[07:46] get burned out and have to fall back.

[07:47] You can also molly van very easily. You

[07:49] just bounce it off the back wall. If you

[07:51] want to molly bench, just throw it

[07:52] through this window like so. Anyone

[07:54] bench or jail will get mollied out. You

[07:55] can also molly empty pillar by throwing

[07:57] off the wall like this. This will land

[07:58] empty and molly anyone trying to play it

[08:00] back here. If you're outside and you

[08:02] want to respoke mark window, just come

[08:03] into this corner at default plan. Aim at

[08:05] this mark on the wall and then jump

[08:06] throw. The smoke will bounce off the

[08:08] wall and land in mark it and res it.

[08:10] There's also a really nice flash for

[08:11] mark door. You can throw from here. If

[08:12] you're in the same spot, just aim at the

[08:13] corner of empty like so. Left, right

[08:15] click, jump throw, and then you can peek

[08:16] door with this flash and anyone playing

[08:17] within door will be blind. So anyone

[08:19] trying to scale out will be completely

[08:20] blind. All right. Now, as for CT side,

[08:22] let's start with mid. If you want to

[08:23] molly boxes on CT side, then you need to

[08:25] know the lineup through the window

[08:26] smoke. So just jump up here on the

[08:27] railing, aim at this corner, run until

[08:29] you're in the back of the window, and

[08:30] then run forward and left click throw.

[08:31] This will land here and molly out boxes.

[08:33] If you want to throw this faster as

[08:34] you're coming through the rat hole, aim

[08:35] at this line right here, and then just

[08:37] go to the same lineup as before. And

[08:38] then you're going to be able to throw

[08:39] the molly the same way. It was a little

[08:40] bit more to the left, but as you can

[08:42] see, it's still a good molly. And of

[08:43] course, you would only throw it like

[08:44] that if the window smoke is getting

[08:45] thrown fast. If you want to H the window

[08:47] smoke, all you have to do is come here

[08:48] to this wall, right click the nade like

[08:49] this in the air and then jump up on the

[08:50] railing, then you can peek window

[08:52] without being able to be seen from the

[08:53] T-side. This makes kind of like a

[08:54] one-way for you and it's harder for them

[08:56] to see you than it is for you to see

[08:57] them. If your connector player is ever

[08:58] trying to peek underpass, if you stand

[08:59] against this bench right here and then

[09:01] throw a flash like this, aiming right

[09:02] here on the wall, it will bounce into

[09:03] underpass and blind anyone trying to

[09:04] walk up. If you don't know how to smoke

[09:06] bottom con, just stand against this

[09:07] wall, look for the bottom of this broom

[09:08] right here, and then just left click.

[09:09] This is the type of connector smoke that

[09:11] you can use to lurk out and peek towards

[09:12] underpass because you're going to be

[09:13] very safe from mid. But if you want the

[09:14] smoke to put out the tease Molly, you

[09:15] have to bounce it further off the wall

[09:16] like this so it lands bottom con. That

[09:18] way if the TE's Molly con, it'll smoke

[09:19] it and you can peek towards top mid. As

[09:21] the cat player, all you really need to

[09:22] know is how to flash over mid to peak

[09:23] for yourself. So just any sort of over

[09:25] mid flash like this is all you really

[09:26] need. Just flash over and then peek off

[09:27] cat. This flash will blind anyone in

[09:28] mid. You can throw a lurk smoke for

[09:30] yourself, but this is less common.

[09:31] There's not really a lineup for this.

[09:32] You can just throw it off the wall like

[09:33] this and block off any of the TE's from

[09:34] trying to run up cat. And then of

[09:35] course, make sure you know how to molly

[09:36] underpass if you're trying to fight for

[09:38] mid. That way you just block the T's

[09:39] from trying to take it and you can peek

[09:40] off cat without having to worry about

[09:41] them coming here and killing you. You

[09:42] can also throw a nade the same way and

[09:44] this will chunk anyone walking up under.

[09:46] As for molly ramp on CT side, all you

[09:47] have to do is throw it like this. This

[09:48] way the T's can't jump up on the back

[09:50] wall and also it's hard for them to see

[09:51] over the molly. You just run until you

[09:53] hit the end of the missiles. Aim a

[09:54] little bit above this part of the roof

[09:55] like so. And the mole should land like

[09:57] this. As the A player, you need to know

[09:59] how to flash over at the start of the

[10:00] round. At the start of every single

[10:01] round, someone has to be flashing mid

[10:02] from A. So just throw your flash through

[10:04] the trees like this over the roof. That

[10:05] way anyone top mid will be getting blind

[10:06] while they're trying to swing out mid.

[10:08] Please, please, please, just make sure

[10:09] you're throwing this flash every round

[10:10] if you're starting towards A. If you

[10:11] want to smoke off ramp from CT, there is

[10:13] a couple of ways you can do it. One way

[10:14] is just standing here at ticket and then

[10:15] just making a rectangle with these spots

[10:17] like this and left click throwing your

[10:18] smoke in the middle. This will land here

[10:19] and smoke off ramp. You can also come

[10:21] into the front of missiles and then look

[10:22] for these two points on the roof. Then

[10:23] just aim in the middle and left click

[10:24] throw. And this will smoke off ramp as

[10:26] well. Now, as for retake towards A, if

[10:27] you're towards top con, you can smoke

[10:29] off palace like this. Just come against

[10:30] this wall and then aim right here on

[10:31] this part of the roof. Left click throw.

[10:33] This will smoke off palace perfectly.

[10:34] And you can also molly firebox from the

[10:36] same spot. If you just aim here between

[10:37] these two parts of the wall, this will

[10:39] molly anyone playing within firebox. And

[10:40] if you just aim a little bit lower from

[10:42] the same spot, you can molly default and

[10:43] it will land like this. If you're

[10:44] towards jungle and you want to smoke

[10:46] ramp, just stand in this corner. Aim a

[10:47] little bit below this corner of the

[10:48] plank and then crouch. Left click throw

[10:50] your smoke. This will land towards ramp.

[10:51] Then if you throw your molly from the

[10:52] same lineup, it will molly Tetris,

[10:54] forcing anyone up here to fall back and

[10:55] play on the floor. And that will just

[10:56] make your retake a lot easier. As for

[10:58] the B player, the most important nade

[10:59] that you need to know is how to mole up

[11:01] B at the start of the round. So you can

[11:02] run to site like this and throw the

[11:03] molly through the window like so. This

[11:04] will molly deep upper B, but if a T has

[11:06] the best spawn and you have a worse

[11:07] spawn, the T might be able to come

[11:08] through and fight you. So you could just

[11:09] bounce the molly close like this, but I

[11:11] don't really like throwing it this way.

[11:12] So what I do is just come to empty

[11:13] pillar, aim right here on the default

[11:15] box, and then jump throw. The molly will

[11:16] land closer to us, but still deep enough

[11:17] to push the T's back from being able to

[11:19] get so close. And then you can just

[11:20] combine this molly with this nade if any

[11:22] of the T's are trying to play behind the

[11:23] molly. If you're ever playing sight and

[11:24] you want to respoke upper B, you can

[11:25] just aim at this part of the door right

[11:26] here, run forward a little bit, and then

[11:28] left click, throw the smoke. This will

[11:29] smoke them off upper B. But more

[11:31] importantly, you just need to know how

[11:31] to drop this smoke right here if the

[11:33] TE's are trying to come to B. That way

[11:34] you can play around it and play your

[11:35] life. All right, those are all the nades

[11:36] I wanted to go over today. Obviously,

[11:38] it's not every single Nam Mirage, but

[11:39] that would be a super long video and

[11:40] honestly not even worth it. It's just

[11:42] important you get these essential nades

[11:43] down if you want to play this map at a

[11:44] high level. If you have any questions,

[11:46] you can leave a comment down below,

[11:47] check out my Discord, or leave a message

[11:48] in my Twitch chat when I'm live. If

[11:49] you're interested in coaching or demo

[11:51] reviews, I have a metaphy and that is

[11:52] linked in the description below. But

[11:53] yeah, thanks for watching. I hope these

[11:54] needs can help you in your games. See

[11:56] you.

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